News

The best James Bond games you need to play that aren’t ‘GoldenEye 007’

With lengthy delays between the releases of James Bond films and video games nowadays, it could be laborious to think about a time after we had been swamped with 007. From 1997 to the early 2010s, almost-yearly video video games helped fill the (a lot shorter) gaps between films that includes capitalism’s favorite undercover agent.

And sure, we all know 1997’s GoldenEye on N64 is the very best James Bond recreation of all time. With its diversified aims, enemy guards crammed with character, and legendary multiplayer, there isn’t a topping GoldenEye. However what about the remaining? Reload your Wolfram P2K, set your distant mines, and be a part of us on a journey by the Golden period of Bond video games.

GoldenEye 007 (Daniel Craig Remake)

  • Developer: Eurocom
  • Playable on: Wii, PS3, Xbox 360

The takeover of the Bond recreation licence by Activision from Digital Arts was the start of the tip. The video games devolved from diversified gameplay in unique locales to Name of Responsibility rip-offs about capturing and blowing issues up in generic places.

And but, given these limitations (and the stress of residing as much as the unique recreation), the GoldenEye remake just isn’t totally unhealthy. The story is properly up to date (although the characters are shorn of a lot that makes them memorable of their unique incarnations), the gunplay is stable, and a late-game stealth mission by the villain’s base recollects Eurocom’s greatest work on Nightfire.

However maybe its best lesson is that 007 wants his devices, his martinis, his “Bond, James Bond” strains, and his automobile missions to be memorable. Bond can not dwell on capturing alone.

James Bond 007: Blood Stone

Much like the GoldenEye remake, Blood Stone lacks a lot of the issues that make 007 distinctive. A 3rd-person shooter with a plot based mostly round diamonds, Blood Stone is extra Splinter Cell than Goldfinger, however good points a spot on this listing by together with a number of automobile sections, although they’re linear and the automobiles lack any devices.

Like all of the Craig-fronted video games, Blood Stone suffers from the extra critical tone and finally ends up unmemorable, virtually as if ashamed of the previous antics of 007. Much less hole volcano bases, extra shoot-men-in-the-faces.

The World is Not Sufficient (PS1 Model)

In comparison with the N64 model, the PS1’s The World is Not Sufficient is shorter and its stiff gameplay, small ranges, and lack of multiplayer imply it’s not, even by the requirements of 2000, a very good recreation. (Medal of Honor: Underground is a good instance of what this recreation may have been.)

TWINE nonetheless comprises some fascinating concepts. The “mobile phone stunner” from Tomorrow By no means Dies can be utilized to stun enemies, a camcorder rocket launcher is a novel gadget, and a on line casino stage is, inexplicably, one of many few Bond recreation ranges the place 007 can truly gamble.

From Russia with Love

From Russia with Love is a novel James Bond recreation. Not solely does it function the likenesses of many traditional actors (Bernard Lee’s M; Lois Maxwell’s Moneypenny; Desmond Llewelyn’s Q), it sees Bond himself voiced by Sean Connery, the unique 007. With Goldfinger’s gadget-laden Aston Martin and Thunderball’s jetpack each controllable in-game, FRWL ought to have been a traditional.

Sadly, its ranges are usually not very memorable and lots of the translations from the 1963 film to a online game are laughable. Keep in mind within the film when a chain-gun wielding seven-foot-tall henchmen interrupts Bond’s combat with Crimson Grant on the Orient Categorical? No? Certainly.

The World is Not Sufficient (Nintendo 64 Model)

  • Developer: Eurocom
  • Playable on: N64

Way more of a successor to GoldenEye than the PS1-only (and third-person) Tomorrow By no means Dies, the Nintendo model of The World is Not Sufficient feels in some ways like a prototype of Eurocom’s later recreation, Nightfire. Increasing on the film, TWINE options 14 ranges and a collection of multiplayer choices.

With some nice ranges (the standouts being an assault on MI6 and a tense, timed mission within the London Underground), full voice appearing, diversified aims, and fantastically animated enemies, TWINE is let down by problem spikes, lengthy reload instances, and unmemorable devices (all of them appear to be in his watch).

GoldenEye: Supply (fan recreation)

This multiplayer solely recreation, created by followers utilizing Half-Life 2’s Supply engine, reveals GoldenEye’s multiplayer is really timeless. Although its final replace was over 4 years in the past, GE:S updates the graphics and mechanics of the N64 traditional whereas retaining the short tempo and basic “bounciness” of the unique.

GoldenEye: Supply options each up to date variations and recreations of traditional ranges like Bunker and Facility, in addition to new ranges based mostly on different films like On line casino Royale. Although the servers are usually empty, enjoying towards bots is countless enjoyable. Activate rocket launchers solely, and watch mayhem unfold!

Agent Underneath Hearth

  • Developer: EA Redwood Shores
  • Playable on: PS2, Gamecube, Xbox

The very definition of a “nice 7/10” recreation, Agent Underneath Hearth took place from the melding of cancelled PS2 remakes of The World is Not Sufficient and 007 Racing. With a smarmy Bond performed by Andrew Bicknell and a plot about changing world leaders with clones, that is removed from the gritty Bond of contemporary instances. Although the capturing is light-weight and the marketing campaign brief, the gameplay selection and two great automobile ranges that includes traditional, gadget-laden Bond automobiles make this a template for future video games.

The automobile ranges function particulars even trendy video games lack. Store alarms blare in case your gunfire hits them, and skyscraper home windows pour smoke if hit by an errant missile. Agent Underneath Hearth additionally sees the introduction of “Bond strikes”. Shoot some explosive barrels or discover a hidden route and a “007” icon flashes on-screen with a burst of the well-known theme and a bonus to your rating. Corny? Positively. However in the event you don’t like corny, you don’t like Bond.

Every part or Nothing

  • Developer: EA Redwood Shores
  • Playable on: PS2, Gamecube, Xbox

With 007 voiced by Pierce Brosnan, a villain performed by Willem Dafoe, Bond ladies performed by Heidi Klum, Shannon Elizabeth and Mýa (who sings the theme tune), a prolonged marketing campaign (and co-op missions), and quite a few well-developed automobile missions, Every part or Nothing is the closest the video games ever got here to an actual Bond film.

The plot sees the supervillain utilizing nanotechnology and platinum-coated tanks to attempt take over the world. With loopy devices (a reconnaissance spider bot, explosive cash, a swimsuit that makes Bond invisible), and even the return of Jaws, that is pipped on the put up solely as a result of Golden-era-Bond by no means feels fairly proper in third particular person.

Nightfire (Console Model)

  • Developer: Eurocom
  • Playable on: PS2, Gamecube, Xbox

Second solely to Uncommon, Eurocom are the developer who most “bought” Bond. It’s unlucky that 2012’s horrible 007 Legends was their remaining recreation (and marked the definitive finish of Golden period Bond), however the console model of Nightfire is the sport they need to be remembered for. The opening stage, The Alternate, is the head of Golden period Bond recreation design, that includes a number of methods into the villain’s citadel, alternatives to make use of your diversified devices, the infiltration of a cultured occasion, and ending with a helicopter boss battle. Pure, concentrated Bond.

The sport is memorable even on the extent of a pure shooter, with a stealth stage with a tranquilliser gun (a stage obligatory for each Golden-era recreation), shootouts in a skyscraper and a Japanese mansion, a climax with laser weapons in area, a memorable sniper mission, and the infiltration of the villain’s lair, together with quite a few automobile ranges, making Nightfire filled with the range that defines a traditional Bond recreation.

The multiplayer permits you to play as traditional characters (Xenia Onatopp, Oddjob (with a throwable hat), Could Day) on recreations of traditional places (Goldfinger’s Fort Knox, The Spy Who Beloved Me’s Atlantis), alongside well-designed unique maps like Skyrail, a snowy map with cable automobiles. It’s unusual to assume what video games could be like if Ian Fleming hadn’t sat down at some point within the Nineteen Fifties to put in writing his first Bond novel.

Honourable Mentions

Tomorrow By no means Dies

  • Developer: Black Ops Leisure
  • Playable on: PS1

Any follow-up to GoldenEye was going to pale compared, besides, Tomorrow By no means Dies is a foul recreation. A PS1 unique, third-person shooter, Tomorrow By no means Dies nonetheless has two segments: a snowboarding part the place you’ll be able to assault your enemies with ski poles, and a automobile part with Bond’s missile-laden BMW, that had been prototypes for the range that future video games would embrace.

007 Racing

A poor recreation by any requirements, with troublesome ranges, stiff controls, and really fundamental recreation design flaws (your personal explosives constantly hurt you, for instance), 007 Racing is nonetheless probably the most developed illustration of Q’s gadget-laden automobiles. It might take future video games to get automobiles proper, however 007 Racing was an necessary first step, even when it instantly tripped and landed on its face.

The most recent James Bond film, No Time To Die is in cinemas now.

Related Articles

Back to top button